Whine and Bitch about people long after they become interesting to talk about
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MegaNigger
- Blackpill Merchant
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by MegaNigger » Fri Jun 29, 2018 4:01 pm
Pepsi Man wrote: ↑Fri Jun 29, 2018 3:38 pm
I can never play games like DnD because I get tired of everyone playing into memes and not paying attention to actual characterization.
Also everyone around here thinks anyone who plays a Paladin will ruin their fun so they do everything they can to shift your alignment or they like to play Chaotic Neutral characters when they should be playing Neutral Evil characters.
Seriously. The only stipulation for a Paladin is not knowingly associating with Evil party members.
Just Evil. There is no such rule I have ever seen that prevents a Paladin from being friends with an unlawful party member. It's just the Paladin that has to conduct himself lawfully.
Just don't commit willful acts of evil at every turn. It's so simple.
-The user formerly known as CIANigger
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VoiceOfReasonPast
- Supreme Shitposter
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by VoiceOfReasonPast » Fri Jun 29, 2018 5:48 pm
WTF is it with the Paladin class that makes people so autistic? GMs devise clever ways to force them into a Kobayashi Maru, and the other players will think you're some hybrid between the Inquisition and KKK. They're just Fighter Clerics, guize. Just have fun for once.
Why does nobody give Rangers as much shit? You can pick that class and turn it into a serial killer who excells at killing people of a different race.
Autism attracts more autism. Sooner or later, an internet nobody will attract the exact kind of fans - and detractors - he deserves.
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mad bum
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by mad bum » Fri Jun 29, 2018 6:31 pm
ACTUAL LEE in ad&d a paladin was super restricted on what they could do, and if a DM felt like they were not acting within their alignment they could take away there paladin and make them into a fighter.
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VoiceOfReasonPast
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by VoiceOfReasonPast » Fri Jun 29, 2018 6:54 pm
Didn't AD&D also have that weird rule where Monks (and perhaps even Druids) stopped levelling with XP after a while and had to travel the world and beat up a colleague with the next higher level to level-up? Just because dumb stuff was in AD&D didn't mean you had to be a rules nazi about it.
Autism attracts more autism. Sooner or later, an internet nobody will attract the exact kind of fans - and detractors - he deserves.
-Yours Truly
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Le Redditeur
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by Le Redditeur » Fri Jun 29, 2018 11:20 pm
VoiceOfReasonPast wrote: ↑Fri Jun 29, 2018 6:54 pm
Didn't AD&D also have that weird rule where Monks (and perhaps even Druids) stopped levelling with XP after a while and had to travel the world and beat up a colleague with the next higher level to level-up? Just because dumb stuff was in AD&D didn't mean you had to be a rules nazi about it.
Yeah, the Hierophant rule. That was as retarded as the dual class rules for humans, and the multiclass rules for demi-humans.
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mad bum
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by mad bum » Sat Jun 30, 2018 7:20 am
I was too young for ad&d but it sounds hilarious and convoluted. Bards were also special classes and had to go through a ton of shit just to become one.
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VoiceOfReasonPast
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by VoiceOfReasonPast » Sat Jun 30, 2018 10:43 am
I'm personally more into Basic D&D shit like the awesome Rules Cyclopedia (one of the rare editions that doesn't force you to buy three different books to play the fucking game and even comes with epic level shit right out of the gate). Sure, you're losing out on character concepts because you can't combine races and classes (Elves, Dwarves and other non-humans are their own class, while all your Fighters and Clerics are always human), but you don't get the weird autism found in the advanced stuff, either.
I'm not even sure if people even playd AD&D by the book. That thing is like begging to be houseruled.
Autism attracts more autism. Sooner or later, an internet nobody will attract the exact kind of fans - and detractors - he deserves.
-Yours Truly
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Pepsi Man
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by Pepsi Man » Sat Jun 30, 2018 7:56 pm
VoiceOfReasonPast wrote: ↑Sat Jun 30, 2018 10:43 am
I'm not even sure if people even playd AD&D by the book. That thing is like begging to be houseruled.
Very few did. Every iteration of D&D has been houseruled into oblivion. It's why people like things like Neverwinter Nights since it handles all the rules for you and you can focus on building a hand crafted experience, right down to how long you want your players to take to level up (you can even disable it outside of scripted sequences).
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VoiceOfReasonPast
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by VoiceOfReasonPast » Sat Jun 30, 2018 8:13 pm
Pepsi Man wrote: ↑Sat Jun 30, 2018 7:56 pm
(you can even disable it outside of scripted sequences).
Aka what unplugged D&D should try for once. XP's really just some holdover from the earliest of editions, where they were literally the amount of cash you managed to haul out of the dungeon (adding a risk-reward system because staying down there for longer can go terribly wrong). More story-driven campaigns shouldn't really have the players care about how many bags of gold or dead orcs they have to "harvest".
Autism attracts more autism. Sooner or later, an internet nobody will attract the exact kind of fans - and detractors - he deserves.
-Yours Truly
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Le Redditeur
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by Le Redditeur » Sun Jul 01, 2018 12:34 am
mad bum wrote: ↑Sat Jun 30, 2018 7:20 am
I was too young for ad&d but it sounds hilarious and convoluted. Bards were also special classes and had to go through a ton of shit just to become one.
My favorite AD&D rule: demi-humans (who lived longer than humans) would level cap relatively earlier in all classes, while humans would level cap at 20 or something, AND they could just dual class anyway.
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