
Now I'm stuck against 3 giant ogres that are (surprise surprise) resistant/invulnerable to almost everything and regen health faster than they take damage. They move and attack like they have perma-haste and can deal 40 damage in one hit. Nice. I looked up what people do for this one and it seems like they just cheat. Cheat using the doors (because AI can't open doors for some retarded reason) or cheat using combinations of buffs that break the game.
Encounter design so far in BG2 sucks massive dong. There were hard fights in BG1 but they were largely reserved for endgame quests. Giving an enemy massive hp regen, hyper speed, max damage and resist to everything isn't clever or smart design. The fights so far that don't have any BS to them are trivial. So the difficulty curve veers wildly between very easy and romhack hard.
Edit: Holy shit this game has a million cutscenes. I was in the middle of a fight against muggers when a five minute fucking cutscene triggered, paused my fight, made me watch it and then dumped me back into the fight. The cutscene was totally irrelevant and unrelated to what I was doing. It was for some other quest.