Indie Games that Aren't Shit
- rabidtictac
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Indie Games that Aren't Shit
Post indie games you think are okay.
Don't Starve I've sunk a ton of hours into. Pretty fun survival sandbox if you just want to fuck around, but also enjoy a framework that forces you to not waste your time on bullshit a la minecraft. There are a ton of interactions and you have complete freedom to live in any biome you wish. You just have to be good enough.
Darkest Dungeon is a fun crawl. It's overpriced now, but it's still fun.
Shovel Knight I think is a BIT overrated in some ways, but it does offer a massive amount of Khantent, in the form of 4 full campaigns.
Lone Survivor is a cool survival horror game that takes inspiration from Silent Hill, especially Silent Hill 4. Silent Hill 4 isn't "good," exactly, but I do think some of its concepts were incredibly ambitious and they're used well in Lone Survivor. Lone Survivor provides that survival horror gameplay that is so rarely seen today: the kind where you are given limited resources and must use what you have to keep progressing. Combat is discouraged but not useless like in modern horror gaymes.
Deadbolt provides Hotline Miami gameplay in a side-scrolling setting, with some truly masterful level design. It's hard as balls, too. The music is notable for its quality.
I've seen some footage of The Final Station. Haven't played it. It seems pretty solid though.
Don't Starve I've sunk a ton of hours into. Pretty fun survival sandbox if you just want to fuck around, but also enjoy a framework that forces you to not waste your time on bullshit a la minecraft. There are a ton of interactions and you have complete freedom to live in any biome you wish. You just have to be good enough.
Darkest Dungeon is a fun crawl. It's overpriced now, but it's still fun.
Shovel Knight I think is a BIT overrated in some ways, but it does offer a massive amount of Khantent, in the form of 4 full campaigns.
Lone Survivor is a cool survival horror game that takes inspiration from Silent Hill, especially Silent Hill 4. Silent Hill 4 isn't "good," exactly, but I do think some of its concepts were incredibly ambitious and they're used well in Lone Survivor. Lone Survivor provides that survival horror gameplay that is so rarely seen today: the kind where you are given limited resources and must use what you have to keep progressing. Combat is discouraged but not useless like in modern horror gaymes.
Deadbolt provides Hotline Miami gameplay in a side-scrolling setting, with some truly masterful level design. It's hard as balls, too. The music is notable for its quality.
I've seen some footage of The Final Station. Haven't played it. It seems pretty solid though.
Re: Indie Games that Aren't Shit
For a second there I thought porn whore Jasmine Byrne was making vidya games now.
- MegaNigger
- Blackpill Merchant
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Re: Indie Games that Aren't Shit
I heard about this game years ago. Supposed to be a side scrolling shooter and you get upgrades and such. Mighty No.9 I think it was called?
In all seriousness though, I've been clamouring for an MMO to replace WoW for like a decade that's indy and also has the numbers. I just cannot find one. I miss a real no life style MMO.
In all seriousness though, I've been clamouring for an MMO to replace WoW for like a decade that's indy and also has the numbers. I just cannot find one. I miss a real no life style MMO.
-The user formerly known as CIANigger
- VoiceOfReasonPast
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Re: Indie Games that Aren't Shit
Just pick any given MMO with lolis.
Fight'n Rage. Best beat 'em up of the decade. Best pixel oppais. Rad OST. And you get to punch furries till they explode into bones.
Dominions 5. This is basically a fantasy grand strategy game where huge armies clash into each other, using tabletop-esque combat system similar to a roguelike to keep track of every individual wound of every unit.
It doesn't look particularly fancy, and combat is completely automated aside from you setting up initial orders for your squads (which has probably a lot to do with the multiplayer being geared towards play-by-email). But man, there's a fuckload of things to try out, and the amount of factions (all based on various mythologies) is a bit batshit.
Wanna be a nerd wizard who just studies spells all day so you can summon rad monsters and create rad grear for your officiers?
You wanna be a fuckhuge snake that can roflstomp through early- and mid-game armies like it's nothing?
Or do you just wanna be a fucking fountain that causes eternal winter and tanked economies in your domain (but it's not like you give a shit about either since you've picked the undead apocalypse faction)?
EDIT: Little addendum here to talk about how there's a shitload of fluff. Every unit has a lengthy description (reminds me of Age of Wonders), and with the game being split into 3 distinct ages you see plenty of civilizations rise, falls, migrate, or get replaced with something completely different (so you have an underwater nation of Aboleths who will eventually get replaced by Illithids, and many giant-heavy civilizations tend to have their human slaves take over sooner or later).
Acceleration of Suguri 2. Imagine the perfect game for DBZ-style air battles, except every character is an android(?) waifu. Even got a recent update where you can load replay data into the training mode and feed it into the training bot, which is rad.
Recettear: An Item Shop’s Tale. Best capitalism simulator since Transport Tycoon Deluxe.
Fight'n Rage. Best beat 'em up of the decade. Best pixel oppais. Rad OST. And you get to punch furries till they explode into bones.
Dominions 5. This is basically a fantasy grand strategy game where huge armies clash into each other, using tabletop-esque combat system similar to a roguelike to keep track of every individual wound of every unit.
It doesn't look particularly fancy, and combat is completely automated aside from you setting up initial orders for your squads (which has probably a lot to do with the multiplayer being geared towards play-by-email). But man, there's a fuckload of things to try out, and the amount of factions (all based on various mythologies) is a bit batshit.
Wanna be a nerd wizard who just studies spells all day so you can summon rad monsters and create rad grear for your officiers?
You wanna be a fuckhuge snake that can roflstomp through early- and mid-game armies like it's nothing?
Or do you just wanna be a fucking fountain that causes eternal winter and tanked economies in your domain (but it's not like you give a shit about either since you've picked the undead apocalypse faction)?
EDIT: Little addendum here to talk about how there's a shitload of fluff. Every unit has a lengthy description (reminds me of Age of Wonders), and with the game being split into 3 distinct ages you see plenty of civilizations rise, falls, migrate, or get replaced with something completely different (so you have an underwater nation of Aboleths who will eventually get replaced by Illithids, and many giant-heavy civilizations tend to have their human slaves take over sooner or later).
Acceleration of Suguri 2. Imagine the perfect game for DBZ-style air battles, except every character is an android(?) waifu. Even got a recent update where you can load replay data into the training mode and feed it into the training bot, which is rad.
Recettear: An Item Shop’s Tale. Best capitalism simulator since Transport Tycoon Deluxe.
Autism attracts more autism. Sooner or later, an internet nobody will attract the exact kind of fans - and detractors - he deserves.
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-Yours Truly
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Re: Indie Games that Aren't Shit
Fine taste, was about to post that myself.VoiceOfReasonPast wrote: ↑Mon Aug 24, 2020 4:35 pm
Fight'n Rage. Best beat 'em up of the decade. Best pixel oppais. Rad OST. And you get to punch furries till they explode into bones.
Spin Rhythm XD is great
It's early access but all they are doing now is adding more tracks and polishing things, it already has plenty of tracks for the price and they have met their original goal of 23 songs. I haven't played a rhythm game this good in years, and it doesn't really play like anything else out there.
- rabidtictac
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Re: Indie Games that Aren't Shit
Lone Survivor Longplay, since I only posted soundtrack and not footage.
Darkwood let's play. Another indie game with a surprising amount of content in the same survival horror niche that you don't see nowadays.
- VoiceOfReasonPast
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Re: Indie Games that Aren't Shit
Speaking of horror: Carrion. Who doesn't want to play as (John Carpenter's) The Thing?
Autism attracts more autism. Sooner or later, an internet nobody will attract the exact kind of fans - and detractors - he deserves.
-Yours Truly
4 wikia: static -> vignette
-Yours Truly
4 wikia: static -> vignette
- rabidtictac
- Posts: 22189
- Joined: Sat Mar 25, 2017 9:25 pm
Re: Indie Games that Aren't Shit
I need to play Carrion.
Tales of Maj'Eyal, or however you spell that (TOME), deserves a mention. It's a truly massive roguelike. Not a rogueLITE, but a rogueLIKE. You can roleplay as whatever kind of weirdo fuck you wish, from slime wizards to hobbit rogues. I believe the main game might be free, and the DLC costs money? Whatever. The value for price is off the charts if you enjoy the core gameplay:
Another fun roguelike is Sword of the Stars: The Pit. If you like roguelikes and Star Trek, maybe you'll enjoy this.
Like TOME, you can play as some really freaky creatures. It's sort of a mix of roguelike, star trek and system shock. 99% of roguelikes and roguelites on steam are pure fucking trash, but these are good.
Tales of Maj'Eyal, or however you spell that (TOME), deserves a mention. It's a truly massive roguelike. Not a rogueLITE, but a rogueLIKE. You can roleplay as whatever kind of weirdo fuck you wish, from slime wizards to hobbit rogues. I believe the main game might be free, and the DLC costs money? Whatever. The value for price is off the charts if you enjoy the core gameplay:
Another fun roguelike is Sword of the Stars: The Pit. If you like roguelikes and Star Trek, maybe you'll enjoy this.
Like TOME, you can play as some really freaky creatures. It's sort of a mix of roguelike, star trek and system shock. 99% of roguelikes and roguelites on steam are pure fucking trash, but these are good.
- Complicity
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Re: Indie Games that Aren't Shit
Why playing that again, when the superior animu/Vanillaware-like version is aviable?rabidtictac wrote: ↑Mon Aug 24, 2020 4:03 amDarkest Dungeon is a fun crawl. It's overpriced now, but it's still fun.
The English translation is pretty bad though, especially in the second half of the game.
You will run into sentences that appear machine translated.
It would be a nice game if the plot didn't boil down to "guns bad, 2nd amendment bad, migrants good".
This one is almost the same game, but with a Doom-like setting on Mars:
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