What are you playing?

Talk about the life consuming, celibacy inducing hobby that is all the rage these days.
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rabidtictac
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Re: What are you playing?

Post by rabidtictac » Sun Sep 05, 2021 10:35 am

Yeah, I've been hearing only good things about blaster master 3.

I restarted La-Mulana and now I'm trying to find the grail tablet and axe in the inferno cavern. Fuck, I forgot how annoying this area is. Definitely worse than the dickfish in Spring In The Sky.

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RAPEMAN wrote:
Mon Aug 03, 2020 9:42 pm
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Re: What are you playing?

Post by VoiceOfReasonPast » Sun Sep 05, 2021 12:29 pm

Old-Mulana or Nu-Mulana?
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Re: What are you playing?

Post by rabidtictac » Sun Sep 05, 2021 4:11 pm

As cool as the old game is, the new one has some nice additions. The new one is also the most common/available version.

I haven't played La Mulana 2 yet. These games are so long, that's unlikely to happen anytime soon.
RAPEMAN wrote:
Mon Aug 03, 2020 9:42 pm
>liberal: ban x
>trump: yeah ban x
>liberal: no bro x is awesome

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Re: What are you playing?

Post by VoiceOfReasonPast » Sun Sep 05, 2021 8:25 pm

Good to know. I was pondering which version to use.

Aaaand I finished Blaster Master Zero 3. Very fun finale for the trilogy.
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Of course you had to beat the final area with a gimped tank like last game. Can't have it as good as the in the first game, I guess.
Though it was pretty cool fighting all dem new Metal Attackers with the OG Metal Attacker. Imagine playing a Mega Man Zero game where you suddenly switch to the original Mega Man for the final stretch.
Leibniz was a huge pain in the ass, though. Just goes fucking insane, man.
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Re: What are you playing?

Post by ban » Mon Sep 06, 2021 1:21 pm

Playing Lufia 2 DS or "Estpolis : The Land cursed by the Gods". Pretty fun game, a lot more than I expected it to be. It's like the missing link between the old Ys games Ys7, along with some great evolution on the Party-Tablet system introduced in Rezel Cross.
VoiceOfReasonPast wrote:
Sun Sep 05, 2021 8:25 pm
Good to know. I was pondering which version to use.

Aaaand I finished Blaster Master Zero 3. Very fun finale for the trilogy.
SpoilerShow
Of course you had to beat the final area with a gimped tank like last game. Can't have it as good as the in the first game, I guess.
Though it was pretty cool fighting all dem new Metal Attackers with the OG Metal Attacker. Imagine playing a Mega Man Zero game where you suddenly switch to the original Mega Man for the final stretch.
Leibniz was a huge pain in the ass, though. Just goes fucking insane, man.
SpoilerShow
It's actually probably closer to what they pulled in Megaman X6, where if you want the "proper" ending, you HAVE to switch back to boring old X with his shitty abilities and lack of super cool features that Zero has, if you weren't smart enough to play the game as X throughout and get all the ultimate armours.

Tl;dr : OG Metal Attacker is closer to going from Jason's Zero to the old Blaster Master's Megaman X.
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Re: What are you playing?

Post by VoiceOfReasonPast » Mon Sep 06, 2021 4:03 pm

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I was embellishing it a little. The MetaFight/Blaster Master series didn't really have the huge jump in terms of mobility that happened with Mega Man X.
Aren't these Lufia remakes action RPGs? Never really understood that, personally. Especially Lufia 2 had such a nice turn-based combat system. Sad.
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Re: What are you playing?

Post by Kugelfisch » Mon Sep 06, 2021 6:37 pm

The driving physics of GRID Autosport are fantastic and the setup for events is great as well.

I have started my seventh season, this time in Touring cars again.
This season consists of six events. Five touring car tracks with two races each and a Mini Cooper Cup.
My current team offers medium tuning capabilities and I've just set up my car for the first track.

You get ten minutes of training, during which you can quit out at any point to change the setup and get back of the track for the remaining time.
Then it's off to qualifying. Tree laps usually. Your time is used for your starting place, for the second race it's reverse order.

The tuning really matters a whole lot. For this track I went back to optimisation four times and it's perfect now.
Shit like careful acceleration matters as well. Get the best angle on the corner and carefully accelerate through it and you'll get way better times. Just like in real life, slowing down or breaking in the corner is a bad idea and the only thing you can do is not to go in too fast.
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Re: What are you playing?

Post by ban » Mon Sep 06, 2021 8:06 pm

VoiceOfReasonPast wrote:
Mon Sep 06, 2021 4:03 pm
SpoilerShow
I was embellishing it a little. The MetaFight/Blaster Master series didn't really have the huge jump in terms of mobility that happened with Mega Man X.
Fair enough.
VoiceOfReasonPast wrote:
Mon Sep 06, 2021 4:03 pm
Aren't these Lufia remakes action RPGs? Never really understood that, personally. Especially Lufia 2 had such a nice turn-based combat system. Sad.
It's just one, Lufia 2 which is also a prequel to Lufia 1. It's a strange thing, Neverland as a company were people who strove to make action games but they never had the technical knowhow so they made a dungeon crawler that was fairly ok(Lufia) and then poured their soul into making a failed Zelda clone that substituted battles with RPG elements since they still couldn't do it for shit. I know it sounds sad but it's true. They then hit a stride by developing various games in the Spectral series, from strategy, to RPG to a failed action RPG title and they even had a stint trying to do a diablo-like Record of the Lodoss War game on the Dreamcast. Do you know what their first truly good ARPGs were? Shining Force Neo, Shining Force EXA(thanks America for the shitty dub), and the co-developed Rengoku games on the PSP. After that they started getting good at it and they were managing Rune Factory on the side as well. So when SE offered them to give them the Lufia license back, a license they had lost in the autistic battle between Natsume USA and however the fuck held the rights for Japan, Neverland saw it as an opportunity to come back and make their dream game.

Slight problem : the original artist and original musician had left the company and I think the artist had also passed away? Which is why you see Yusuke Naora, a Square guy in the artist's position. Everyone else is from the time of Lufia 2, at that point, we're talking about people who were with the company for 15 years and they got to remake a game they loved in the style they wanted now that they have the experience. It's why I called it a lost Ys game, same thing happened with the Ys games down the line as well, regarding the PC re-releases of Ys1-2 and Ys3. Someone may screech about Falcom making Ys4 themselves aka "muh true artistic vision and shit" but by then almost all the old folk from Falcom had effectively retired, if not from the company then from life itself. Neverland didn't have that problem back then and I can assure you, they'd do the ARPG treatment to the GBC Lufia as well given how shit it was.

I get why people got assblasted with the remake but it was unwarranted, especially when they were jerking it off to Lufia Ruin Chaser's potential rather than what Lufia tried to do. They wanted Phantasy Star on the SNES / PSX rather than someone else entering the competition and that goes for both western and eastern fans. Not to mention, that audience only had Lufa 2 since those are considered the "true lufia fans". This wasn't a situation where FF fans got cucked out of a turn based system after 25 years, those are nostalgia fags that remembered one good game 15 years ago and REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED the moment they heard it was reboot, despite never caring for the series as whole and were it was heading. The people who bought Lufia 1 and Lufia had long moved on, the kiddies that bought Lufia 3 didn't even care and the people that got Lufia 4 didn't even know about Lufia DS, the game was marketed for a new audience from the get go and seeking to revitilize the series, especially considering that the only good game in the series that far, was Lufia 2, the game with action exploration elements.
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Re: What are you playing?

Post by Complicity » Tue Sep 07, 2021 12:19 am

Has someone here played Pathfinder: REEE of the Soyboy, and can tell me if they toned down the woke or if it's even worse than the previous Pathfinder: CuckTrainer?

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Re: What are you playing?

Post by VoiceOfReasonPast » Tue Sep 07, 2021 4:19 pm

Isn't this based on that Adventure Path were you lead a literal crusade against illegal immigrants from the Abyss? I'd love to see that in woke.
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